Minecraft
Sr. UX Product Designer
UX & UI design for various pages and subdomains within the Minecraft.net website.
Marriott International
Sr. UX Quality Assurance Designer
Visual regression testing for the components and UX across software applications.
Xbox
Sr. UX Designer
Migrated the Design System from Sketch to Figma for the Mobile, Web, PC, and Console experiences.
T-Mobile
Sr. UX Product Designer
With the acquisition of Sprint in 2020, older account systems merged into the newer software. When able, UX looked at ways to consolidate the end-to-end experience for the Customer Service Agents.
- Grand Central patches
- Atlas updates
- Migration of coverage map to MapBox
Microsoft + Xbox
UX Product Designer
User interface design for Xbox and Kinect; production and design work for Windows Phone, iOS, and Android, as well as Xbox television advertisements.
- UX Design for Xbox Console and Kinect
- System Design & Visual Design Specifications for Xbox app
- Creative outlet with the UNFOLD Journal Project
Williams Helde Marketing Communications
Production Artist, Illustrator, Designer
Responsible for production work, email design and coding, as well as video production and direction.
Clients included:
- Dairgold
- Philips Sonicare
- Insect Shield
BlackWing Creative
Production Artist, Illustrator, Designer
Specialized in Business-to-Business marketing and campaign development.
Clients included:
- F5
- Meydenbauer Center
- Fair Issac (FICO)
- HomeStreet Bank
Walt Disney Imagineering
Environmental Graphic Designer
Assigned to numerous park projects for Euro Disney and Hong Kong Disneyland.
- Mickey's of Glendale marquee
- Signage for Euro Disneyland
- Environmental Design for Hong Kong Disneyland
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